Utilizing GPU Parallelism to Improve Fast Spherical Harmonic Transforms

Max Carlson, Hari Sundar. Utilizing GPU Parallelism to Improve Fast Spherical Harmonic Transforms. In 2018 IEEE High Performance Extreme Computing Conference, HPEC 2018, Waltham, MA, USA, September 25-27, 2018. pages 1-6, IEEE, 2018. [doi]

Abstract

Abstract is missing.