Tristan Cazenave. Optimizations of data structures, heuristics and algorithms for path-finding on maps. In Sushil J. Louis, Graham Kendall, editors, Proceedings of the 2006 IEEE Symposium on Computational Intelligence and Games (CIG06), University of Nevada, Reno, campus in Reno/Lake Tahoe, 22-24 May, 2006. pages 27-33, IEEE, 2006. [doi]
@inproceedings{Cazenave06:1, title = {Optimizations of data structures, heuristics and algorithms for path-finding on maps}, author = {Tristan Cazenave}, year = {2006}, doi = {10.1109/CIG.2006.311677}, url = {http://dx.doi.org/10.1109/CIG.2006.311677}, tags = {optimization, data-flow}, researchr = {https://researchr.org/publication/Cazenave06%3A1}, cites = {0}, citedby = {0}, pages = {27-33}, booktitle = {Proceedings of the 2006 IEEE Symposium on Computational Intelligence and Games (CIG06), University of Nevada, Reno, campus in Reno/Lake Tahoe, 22-24 May, 2006}, editor = {Sushil J. Louis and Graham Kendall}, publisher = {IEEE}, }