Aspect-oriented procedural content engineering for game design

Walter Cazzola, Diego Colombo, Duncan Harrison. Aspect-oriented procedural content engineering for game design. In Sung Y. Shin, Sascha Ossowski, editors, Proceedings of the 2009 ACM Symposium on Applied Computing (SAC), Honolulu, Hawaii, USA, March 9-12, 2009. pages 1957-1962, ACM, 2009. [doi]

Abstract

Abstract is missing.