EscapeCampus: exploiting a Game-based Learning tool to increase the sustainability knowledge of students

Chiara Ceccarini, Catia Prandi. EscapeCampus: exploiting a Game-based Learning tool to increase the sustainability knowledge of students. In GoodIT 2022: ACM International Conference on Information Technology for Social Good, Limassol, Cyprus, September 7 - 9, 2022. pages 390-396, ACM, 2022. [doi]

Abstract

Abstract is missing.