Developing and implementing a gamification method to improve user engagement: A case study with an m-Health application for hypertension monitoring

Nathália Pinto Cechetti, Ericles Andrei Bellei, Daiana Biduski, João Pedro Mazuco Rodriguez, Mateus Klein Roman, Ana Carolina Bertoletti De Marchi. Developing and implementing a gamification method to improve user engagement: A case study with an m-Health application for hypertension monitoring. Telematics and Informatics, 41:126-138, 2019. [doi]

Abstract

Abstract is missing.