Fábio Reis Cecin, Rafael de Oliveira Jannone, Cláudio F. R. Geyer, Márcio Garcia Martins, Jorge L. V. Barbosa. FreeMMG: a hybrid peer-to-peer and client-server model for massively multiplayer games. In Wu-chang Feng, editor, Proceedings of the 3rd Workshop on Network and System Support for Games, NETGAMES 2004, Portland, Oregon, USA, August 30, 2004. pages 172, ACM, 2004. [doi]
@inproceedings{CecinJGMB04, title = {FreeMMG: a hybrid peer-to-peer and client-server model for massively multiplayer games}, author = {Fábio Reis Cecin and Rafael de Oliveira Jannone and Cláudio F. R. Geyer and Márcio Garcia Martins and Jorge L. V. Barbosa}, year = {2004}, doi = {10.1145/1016540.1016567}, url = {http://doi.acm.org/10.1145/1016540.1016567}, tags = {source-to-source, peer-to-peer, open-source}, researchr = {https://researchr.org/publication/CecinJGMB04}, cites = {0}, citedby = {0}, pages = {172}, booktitle = {Proceedings of the 3rd Workshop on Network and System Support for Games, NETGAMES 2004, Portland, Oregon, USA, August 30, 2004}, editor = {Wu-chang Feng}, publisher = {ACM}, isbn = {1-58113-942-X}, }