FreeMMG: a hybrid peer-to-peer and client-server model for massively multiplayer games

Fábio Reis Cecin, Rafael de Oliveira Jannone, Cláudio F. R. Geyer, Márcio Garcia Martins, Jorge L. V. Barbosa. FreeMMG: a hybrid peer-to-peer and client-server model for massively multiplayer games. In Wu-chang Feng, editor, Proceedings of the 3rd Workshop on Network and System Support for Games, NETGAMES 2004, Portland, Oregon, USA, August 30, 2004. pages 172, ACM, 2004. [doi]

Abstract

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