Optimal Design of 2D/3D Hierarchical Content-Based Meshes for Multimedia

Isil Celasun, Rupen Melkisetoglu, A. Murat Tekalp. Optimal Design of 2D/3D Hierarchical Content-Based Meshes for Multimedia. In Eric Andres, Guillaume Damiand, Pascal Lienhardt, editors, Discrete Geometry for Computer Imagery, 12th International Conference, DGCI 2005, Poitiers, France, April 13-15, 2005, Proceedings. Volume 3429 of Lecture Notes in Computer Science, pages 45-55, Springer, 2005. [doi]

Abstract

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