Developing a 3D model viewer for iOS using COLLADA and OpenGL ES

Ricardo Rendon Cepeda. Developing a 3D model viewer for iOS using COLLADA and OpenGL ES. In Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH '14, Vancouver, Canada, August 10-14, 2014, Studio. ACM, 2014. [doi]

@inproceedings{Cepeda14,
  title = {Developing a 3D model viewer for iOS using COLLADA and OpenGL ES},
  author = {Ricardo Rendon Cepeda},
  year = {2014},
  doi = {10.1145/2619195.2656313},
  url = {http://doi.acm.org/10.1145/2619195.2656313},
  researchr = {https://researchr.org/publication/Cepeda14},
  cites = {0},
  citedby = {0},
  booktitle = {Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH '14, Vancouver, Canada, August 10-14, 2014, Studio},
  publisher = {ACM},
  isbn = {978-1-4503-2977-4},
}