Abstract is missing.
- Making the GigaPixelArtZoomMichael F. Cohen, Matt Uyttendaele, Eric Stolnitz. [doi]
- Charismatic and eloquent instructor avatars with scriptable gestureJian Cui, Nicoletta Adamo-Villani, Voicu Popescu. [doi]
- SprBlender: creation environment for touchable charactersHironori Mitake, Takahiro Harano, Shingo Fujinaga, Shunsuke Matsuyama, Shinichi Shibata, Masataka Ezoe, Shoichi Hasegawa. [doi]
- Mag-B: tactile sand play using an interactive magnetic displayKumiko Kushiyama, Yuya Kikukawa, Tetsuaki Baba, Paul Haimes, Shinji Sasada. [doi]
- Inspirations in digital fine art printmakingLyn Bishop, Nance Paternoster. [doi]
- alphaBot workshop: constructing robots, translating languageAshley John Pigford. [doi]
- Design considerations in creating t-shirt artwork for direct-to-garment digital printingEddie Murphy. [doi]
- Emotion of colors: synesthetic cross-modal key modulationDongSheng Cai, Nobuyoshi Asai, Noriko Nagata. [doi]
- Impact of digital media on comicsÖzge Samanci. [doi]
- Graffiti fur: turning your carpet into a computer displayYuta Sugiura, Koki Toda, Takayuki Hoshi, Masahiko Inami, Takeo Igarashi. [doi]
- Physical rendering with a digital airbrushRoy Shilkrot, Pattie Maes, Amit Zoran. [doi]
- Turning free-form surfaces into manufacturable componentsPhilipp Herholz, Marc Alexa, Wojciech Matusik. [doi]
- Thinking out of the screenWill Walker. [doi]
- Developing a 3D model viewer for iOS using COLLADA and OpenGL ESRicardo Rendon Cepeda. [doi]
- Exploring board game design using digital technologiesTaro Narahara. [doi]
- Branching support structures for 3D printingRyan Schmidt, Nobuyuki Umetani. [doi]
- MaD: mapping by demonstration for continuous sonificationJules Françoise, Norbert Schnell, Frédéric Bevilacqua. [doi]
- Making the GigaPixelArtZoomMichael F. Cohen, Matt Uyttendaele, Eric Stolnitz. [doi]
- Computational bead designMarguerite Doman, Courtney Starrett, Chlotia Garrison. [doi]
- Avant-garde videogamesBrian Schrank. [doi]
- Virtual dog head: using 3D models to teach complex veterinary anatomyMatt Viehdorfer, Sarah Nemanic, Serena Mills, Mike Bailey. [doi]
- Data and methods for recreating EarthriseErnie Wright. [doi]
- Bitcube: the new kind of physical programming interface with embodied programmingJaeyoung Kim, Byongsue Kang, Shinyoung Rhee, Byengwol Kim, Hyeonjin Yun, Junghwan Sung. [doi]
- Virtual and material: applied research at Emily Carr universityMaria Lantin, Keith Doyle. [doi]
- Make cross-platform mobile apps quickly (full text not available)Gil Irizarry. [doi]
- Arduino drawing machine workshop and contest [doi]
- An inside look at Vancouver's vibrant maker communityEmily Smith. [doi]
- The role of conversational models in design practiceGerry Derksen, Stan Ruecker, Piotr Michura. [doi]
- Cellular forms: an artistic exploration of morphogenesisAndy Lomas. [doi]
- Tangible and modular input device for character articulationAlec Jacobson, Daniele Panozzo, Oliver Glauser, Cédric Pradalier, Otmar Hilliges, Olga Sorkine-Hornung. [doi]
- High-resolution 3D printing: design for stereolithography (full text not available)Will Walker. [doi]
- Development of communication assistant application with blinking for physically handicapped children and elderly peopleIppei Torii, Kaoruko Ohtani. [doi]
- Shadertoy HackathonInigo Quilez, Pol Jeremias. [doi]
- Data visualization: a starting pointRobert S. Laramee. [doi]
- 3D scanning for personal 3D printing: build your own desktop 3D scannerGabriel Taubin, Daniel Moreno, Douglas Lanman. [doi]
- Hyve-3D: a new embodied interface for immersive collaborative 3D sketchingTomás Dorta, Gokce Kinayoglu, Michael Hoffmann. [doi]
- DRACO: sketching animated drawings with kinetic texturesRubaiat Habib Kazi, Fanny Chevalier, Tovi Grossman, Shengdong Zhao, George W. Fitzmaurice. [doi]
- Quantum computing for art exploration and creationAlain Lioret. [doi]
- Arduino drawing machine workshop and contest [doi]
- Creating next-gen 3D interactive apps with motion control and Unity3DDaniel Plemmons, David Holz. [doi]
- MyCorporisFabrica: making anatomy easyArmelle Bauer, Federico Ulliana, Ali-Hamadi Dicko, Benjamin Gilles, Olivier Palombi, François Faure. [doi]
- Zenith object detector (ZOD): a multi-camera 3D body scanning platformDan Collins, Josh Gigantino, Aubrey Wigner. [doi]
- HDR in the living roomTania Pouli, Ronan Boitard, Christel Chamaret, Mekides Abebe, Catherine Serre, David Touze, Edouard François, Erik Reinhard. [doi]