A Hybrid-Streaming Method for Cloud Gaming: To Improve the Graphics Quality delivered on Highly Accessible Game Contents

Kar-Long Chan, Kohei Ichikawa, Yasuhiro Watashiba, Putchong Uthayopas, Hajimu Iida. A Hybrid-Streaming Method for Cloud Gaming: To Improve the Graphics Quality delivered on Highly Accessible Game Contents. Int. J. Serious Games, 4(2), 2017. [doi]

@article{ChanIWUI17,
  title = {A Hybrid-Streaming Method for Cloud Gaming: To Improve the Graphics Quality delivered on Highly Accessible Game Contents},
  author = {Kar-Long Chan and Kohei Ichikawa and Yasuhiro Watashiba and Putchong Uthayopas and Hajimu Iida},
  year = {2017},
  url = {http://journal.seriousgamessociety.org/index.php?journal=IJSG&page=article&op=view&path%5B%5D=163},
  researchr = {https://researchr.org/publication/ChanIWUI17},
  cites = {0},
  citedby = {0},
  journal = {Int. J. Serious Games},
  volume = {4},
  number = {2},
}