Efficient Partitioning of Fragment Shaders for Multipass Rendering on Programmable Graphics Hardware

Eric Chan, Ren Ng, Pradeep Sen, Kekoa Proudfoot, Pat Hanrahan. Efficient Partitioning of Fragment Shaders for Multipass Rendering on Programmable Graphics Hardware. In Thomas Ertl, Wolfgang Heidrich, Michael C. Doggett, editors, Proceedings of the 2002 ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware, Saarbrücken, Germany, September 2-3, 2002. pages 69-78, The Eurographics Association, 2002. [doi]

Abstract

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