Hsu-Huai Chang, Yu-chi Lai, Chin-Yuan Yao, Kai-Lung Hua, Yuzhen Niu, Feng Liu. Geometry-shader-based real-time voxelization and applications. The Visual Computer, 30(3):327-340, 2014. [doi]
@article{ChangLYHNL14, title = {Geometry-shader-based real-time voxelization and applications}, author = {Hsu-Huai Chang and Yu-chi Lai and Chin-Yuan Yao and Kai-Lung Hua and Yuzhen Niu and Feng Liu}, year = {2014}, doi = {10.1007/s00371-013-0858-5}, url = {http://dx.doi.org/10.1007/s00371-013-0858-5}, researchr = {https://researchr.org/publication/ChangLYHNL14}, cites = {0}, citedby = {0}, journal = {The Visual Computer}, volume = {30}, number = {3}, pages = {327-340}, }