Making the Real World as a Game World to Learners by Applying Game-Based Learning Scenes into Ubiquitous Learning Environment

Maiga Chang, Stis Wu, Jia-Sheng Heh. Making the Real World as a Game World to Learners by Applying Game-Based Learning Scenes into Ubiquitous Learning Environment. T. Edutainment, 1:261-277, 2008. [doi]

Abstract

Abstract is missing.