Using Biometric Measurement in Real-Time as a Sympathetic System in Computer Games

Stephanie Charij, Andreas Oikonomou. Using Biometric Measurement in Real-Time as a Sympathetic System in Computer Games. IJGBL, 3(3):21-42, 2013. [doi]

@article{CharijO13,
  title = {Using Biometric Measurement in Real-Time as a Sympathetic System in Computer Games},
  author = {Stephanie Charij and Andreas Oikonomou},
  year = {2013},
  doi = {10.4018/ijgbl.2013070103},
  url = {http://dx.doi.org/10.4018/ijgbl.2013070103},
  researchr = {https://researchr.org/publication/CharijO13},
  cites = {0},
  citedby = {0},
  journal = {IJGBL},
  volume = {3},
  number = {3},
  pages = {21-42},
}