Ray Shooting in Polygons Using Geodesic Triangulations

Bernard Chazelle, Herbert Edelsbrunner, Michelangelo Grigni, Leonidas J. Guibas, John Hershberger, Micha Sharir, Jack Snoeyink. Ray Shooting in Polygons Using Geodesic Triangulations. In Javier Leach Albert, Burkhard Monien, Mario Rodríguez-Artalejo, editors, Automata, Languages and Programming, 18th International Colloquium, ICALP91, Madrid, Spain, July 8-12, 1991, Proceedings. Volume 510 of Lecture Notes in Computer Science, pages 661-646, Springer, 1991.

Abstract

Abstract is missing.