Ray Shooting in Polygons Using Geodesic Triangulations

Bernard Chazelle, Herbert Edelsbrunner, Michelangelo Grigni, Leonidas J. Guibas, John Hershberger, Micha Sharir, Jack Snoeyink. Ray Shooting in Polygons Using Geodesic Triangulations. Algorithmica, 12(1):54-68, 1994.

Possibly Related Publications

The following publications are possibly variants of this publication: