Self-Efficacy-Based Game Design to Encourage Security Behavior Online

Tianying Chen, Jessica Hammer, Laura Dabbish. Self-Efficacy-Based Game Design to Encourage Security Behavior Online. In Regan L. Mandryk, Stephen A. Brewster, Mark Hancock, Geraldine Fitzpatrick, Anna L. Cox, Vassilis Kostakos, Mark Perry, editors, Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, CHI 2019, Glasgow, Scotland, UK, May 04-09, 2019. ACM, 2019. [doi]

@inproceedings{ChenHD19,
  title = {Self-Efficacy-Based Game Design to Encourage Security Behavior Online},
  author = {Tianying Chen and Jessica Hammer and Laura Dabbish},
  year = {2019},
  doi = {10.1145/3290607.3312935},
  url = {https://doi.org/10.1145/3290607.3312935},
  researchr = {https://researchr.org/publication/ChenHD19},
  cites = {0},
  citedby = {0},
  booktitle = {Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, CHI 2019, Glasgow, Scotland, UK, May 04-09, 2019},
  editor = {Regan L. Mandryk and Stephen A. Brewster and Mark Hancock and Geraldine Fitzpatrick and Anna L. Cox and Vassilis Kostakos and Mark Perry},
  publisher = {ACM},
  isbn = {978-1-4503-5971-9},
}