Adaptive Solid Texturing for Web3D Applications

Bing-Yu Chen, Tomoyuki Nishita. Adaptive Solid Texturing for Web3D Applications. In 10th Pacific Conference on Computer Graphics and Applications (PG 2002), 9-11 October 2002, Beijing, China. pages 433-434, IEEE Computer Society, 2002. [doi]

@inproceedings{ChenN02:2,
  title = {Adaptive Solid Texturing for Web3D Applications},
  author = {Bing-Yu Chen and Tomoyuki Nishita},
  year = {2002},
  url = {http://csdl.computer.org/comp/proceedings/pg/2002/1784/00/17840433abs.htm},
  researchr = {https://researchr.org/publication/ChenN02%3A2},
  cites = {0},
  citedby = {0},
  pages = {433-434},
  booktitle = {10th Pacific Conference on Computer Graphics and Applications (PG 2002), 9-11 October 2002, Beijing, China},
  publisher = {IEEE Computer Society},
  isbn = {0-7695-1784-6},
}