Bing-Yu Chen, Tomoyuki Nishita. Adaptive Solid Texturing for Web3D Applications. In 10th Pacific Conference on Computer Graphics and Applications (PG 2002), 9-11 October 2002, Beijing, China. pages 433-434, IEEE Computer Society, 2002. [doi]
@inproceedings{ChenN02:2, title = {Adaptive Solid Texturing for Web3D Applications}, author = {Bing-Yu Chen and Tomoyuki Nishita}, year = {2002}, url = {http://csdl.computer.org/comp/proceedings/pg/2002/1784/00/17840433abs.htm}, researchr = {https://researchr.org/publication/ChenN02%3A2}, cites = {0}, citedby = {0}, pages = {433-434}, booktitle = {10th Pacific Conference on Computer Graphics and Applications (PG 2002), 9-11 October 2002, Beijing, China}, publisher = {IEEE Computer Society}, isbn = {0-7695-1784-6}, }