Multi-dimensional Game Interface with Stereo Vision

Yufeng Chen, Mandun Zhang, Peng Lu, Xiangyong Zeng, Yangsheng Wang. Multi-dimensional Game Interface with Stereo Vision. In Fumio Kishino, Yoshifumi Kitamura, Hirokazu Kato, Noriko Nagata, editors, Entertainment Computing - ICEC 2005, 4th International Conference, Sanda, Japan, September 19-21, 2005, Proceedings. Volume 3711 of Lecture Notes in Computer Science, pages 368-376, Springer, 2005. [doi]

@inproceedings{ChenZLZW05,
  title = {Multi-dimensional Game Interface with Stereo Vision},
  author = {Yufeng Chen and Mandun Zhang and Peng Lu and Xiangyong Zeng and Yangsheng Wang},
  year = {2005},
  doi = {10.1007/11558651_36},
  url = {http://dx.doi.org/10.1007/11558651_36},
  researchr = {https://researchr.org/publication/ChenZLZW05},
  cites = {0},
  citedby = {0},
  pages = {368-376},
  booktitle = {Entertainment Computing - ICEC 2005, 4th International Conference, Sanda, Japan, September 19-21, 2005, Proceedings},
  editor = {Fumio Kishino and Yoshifumi Kitamura and Hirokazu Kato and Noriko Nagata},
  volume = {3711},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {3-540-29034-6},
}