Capturing spherical light fields of a real scene

Naoki Chiba, Terence T. Huang. Capturing spherical light fields of a real scene. In Ronen Barzel, editor, 31. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2004, Los Angeles, California, USA, August 8-12, 2004, Posters. pages 49, ACM, 2004. [doi]

@inproceedings{ChibaH04,
  title = {Capturing spherical light fields of a real scene},
  author = {Naoki Chiba and Terence T. Huang},
  year = {2004},
  doi = {10.1145/1186415.1186472},
  url = {http://doi.acm.org/10.1145/1186415.1186472},
  researchr = {https://researchr.org/publication/ChibaH04},
  cites = {0},
  citedby = {0},
  pages = {49},
  booktitle = {31. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2004, Los Angeles, California, USA, August 8-12, 2004, Posters},
  editor = {Ronen Barzel},
  publisher = {ACM},
}