A Fuzzy-Logic Based Cognitive Walkthrough to Assess the Degrees of Soft Skills Targeted in an Intelligent Educational Adventure Game

Konstantina Chrysafiadi, Spyros Papadimitriou, Maria Virvou. A Fuzzy-Logic Based Cognitive Walkthrough to Assess the Degrees of Soft Skills Targeted in an Intelligent Educational Adventure Game. In Max Bramer, Frederic T. Stahl, editors, Artificial Intelligence XLII - 45th SGAI International Conference on Artificial Intelligence, AI 2025, Cambridge, UK, December 16-18, 2025, Proceedings, Part II. Volume 16302 of Lecture Notes in Computer Science, pages 347-361, Springer, 2025. [doi]

Abstract

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