i-Cube, an (In)tangible Interface for Multi-user Generative Art Creation

Siu Wing Chung, Carlos Sena Caires. i-Cube, an (In)tangible Interface for Multi-user Generative Art Creation. In Paolo Ciancarini, Angelo Di Iorio, Helmut Hlavacs, Francesco Poggi, editors, Entertainment Computing - ICEC 2023 - 22nd IFIP TC 14 International Conference, ICEC 2023, Bologna, Italy, November 15-17, 2023, Proceedings. Volume 14455 of Lecture Notes in Computer Science, pages 187-192, Springer, 2023. [doi]

@inproceedings{ChungC23-0,
  title = {i-Cube, an (In)tangible Interface for Multi-user Generative Art Creation},
  author = {Siu Wing Chung and Carlos Sena Caires},
  year = {2023},
  doi = {10.1007/978-981-99-8248-6_15},
  url = {https://doi.org/10.1007/978-981-99-8248-6_15},
  researchr = {https://researchr.org/publication/ChungC23-0},
  cites = {0},
  citedby = {0},
  pages = {187-192},
  booktitle = {Entertainment Computing - ICEC 2023 - 22nd IFIP TC 14 International Conference, ICEC 2023, Bologna, Italy, November 15-17, 2023, Proceedings},
  editor = {Paolo Ciancarini and Angelo Di Iorio and Helmut Hlavacs and Francesco Poggi},
  volume = {14455},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-981-99-8248-6},
}