Plagiarism detection in game-playing software

Paolo Ciancarini, Gian Piero Favini. Plagiarism detection in game-playing software. In Jim Whitehead, R. Michael Young, editors, Proceedings of the 4th International Conference on Foundations of Digital Games, FDG 2009, Orlando, Florida, USA, April 26-30, 2009. pages 264-271, ACM, 2009. [doi]

Abstract

Abstract is missing.