Dormann Claire. A Battle of Wit: Applying Computational Humour to Game Design. In Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka, editors, Entertainment Computing - ICEC 2015 - 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - October 2, 2015, Proceedings. Volume 9353 of Lecture Notes in Computer Science, pages 72-85, Springer, 2015. [doi]
@inproceedings{Claire15, title = {A Battle of Wit: Applying Computational Humour to Game Design}, author = {Dormann Claire}, year = {2015}, doi = {10.1007/978-3-319-24589-8_6}, url = {http://dx.doi.org/10.1007/978-3-319-24589-8_6}, researchr = {https://researchr.org/publication/Claire15}, cites = {0}, citedby = {0}, pages = {72-85}, booktitle = {Entertainment Computing - ICEC 2015 - 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - October 2, 2015, Proceedings}, editor = {Konstantinos Chorianopoulos and Monica Divitini and Jannicke Baalsrud Hauge and Letizia Jaccheri and Rainer Malaka}, volume = {9353}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-319-24588-1}, }