Real Time Phong Shading

Ute Claussen. Real Time Phong Shading. In Richard L. Grimsdale, Arie E. Kaufman, editors, Rendering, Ray Tracing and Visualization Systems (Eurographics'90 Workshop). pages 29-37, Springer, 1990. [doi]

@inproceedings{Claussen90-0,
  title = {Real Time Phong Shading},
  author = {Ute Claussen},
  year = {1990},
  doi = {10.2312/EGGH/EGGH90/029-037},
  url = {http://dx.doi.org/10.2312/EGGH/EGGH90/029-037},
  researchr = {https://researchr.org/publication/Claussen90-0},
  cites = {0},
  citedby = {0},
  pages = {29-37},
  booktitle = {Rendering, Ray Tracing and Visualization Systems (Eurographics'90 Workshop)},
  editor = {Richard L. Grimsdale and Arie E. Kaufman},
  publisher = {Springer},
  isbn = {3-540-54291-4},
}