Esteban Clua, Thiago Malheiros Porcino, Daniela Trevisan, Jorge C. S. Cardoso, Thallys Lisboa, Victor Peres, Victor Ferrari, Bruno Marques, Lucas Barbosa, Eder Oliveira. Workshop: Challenges for XR in Digital Entertainment. In Jannicke Baalsrud Hauge, Jorge C. S. Cardoso, Licínio Roque, Pedro A. González-Calero, editors, Entertainment Computing - ICEC 2021 - 20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, November 2-5, 2021, Proceedings. Volume 13056 of Lecture Notes in Computer Science, pages 489-498, Springer, 2021. [doi]
@inproceedings{CluaPTCLPFMBO21,
title = {Workshop: Challenges for XR in Digital Entertainment},
author = {Esteban Clua and Thiago Malheiros Porcino and Daniela Trevisan and Jorge C. S. Cardoso and Thallys Lisboa and Victor Peres and Victor Ferrari and Bruno Marques and Lucas Barbosa and Eder Oliveira},
year = {2021},
doi = {10.1007/978-3-030-89394-1_43},
url = {https://doi.org/10.1007/978-3-030-89394-1_43},
researchr = {https://researchr.org/publication/CluaPTCLPFMBO21},
cites = {0},
citedby = {0},
pages = {489-498},
booktitle = {Entertainment Computing - ICEC 2021 - 20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, November 2-5, 2021, Proceedings},
editor = {Jannicke Baalsrud Hauge and Jorge C. S. Cardoso and Licínio Roque and Pedro A. González-Calero},
volume = {13056},
series = {Lecture Notes in Computer Science},
publisher = {Springer},
isbn = {978-3-030-89394-1},
}