Computational Design and Motion Control for Characters in the Real World

Stelian Coros. Computational Design and Motion Control for Characters in the Real World. In Rachel McDonnell, Nathan R. Sturtevant, Victor B. Zordan, editors, Motion in Games, MIG '13, Dublin, Ireland, November 6-8, 2013. pages 19-22, ACM, 2013. [doi]

Abstract

Abstract is missing.