TextWorld: A Learning Environment for Text-Based Games

Marc-Alexandre Côté, Ákos Kádár, Xingdi Yuan, Ben Kybartas, Tavian Barnes, Emery Fine, James Moore, Matthew J. Hausknecht, Layla El Asri, Mahmoud Adada, Wendy Tay, Adam Trischler. TextWorld: A Learning Environment for Text-Based Games. In Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant, editors, Computer Games - 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers. Volume 1017 of Communications in Computer and Information Science, pages 41-75, Springer, 2018. [doi]

@inproceedings{CoteKYKBFMHAATT18,
  title = {TextWorld: A Learning Environment for Text-Based Games},
  author = {Marc-Alexandre Côté and Ákos Kádár and Xingdi Yuan and Ben Kybartas and Tavian Barnes and Emery Fine and James Moore and Matthew J. Hausknecht and Layla El Asri and Mahmoud Adada and Wendy Tay and Adam Trischler},
  year = {2018},
  doi = {10.1007/978-3-030-24337-1_3},
  url = {https://doi.org/10.1007/978-3-030-24337-1_3},
  researchr = {https://researchr.org/publication/CoteKYKBFMHAATT18},
  cites = {0},
  citedby = {0},
  pages = {41-75},
  booktitle = {Computer Games - 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers},
  editor = {Tristan Cazenave and Abdallah Saffidine and Nathan Sturtevant},
  volume = {1017},
  series = {Communications in Computer and Information Science},
  publisher = {Springer},
  isbn = {978-3-030-24337-1},
}