Button Matrix: How Tangible Interfaces can Structure Physical Experiences for Learning

Emily S. Cramer, Alissa Nicole Antle. Button Matrix: How Tangible Interfaces can Structure Physical Experiences for Learning. In Bill Verplank, Wendy Ju, Alissa Nicole Antle, Ali Mazalek, Florian 'Floyd' Mueller, editors, Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, TEI '15, Stanford, California, USA, January 15-19, 2015. pages 301-304, ACM, 2015. [doi]

@inproceedings{CramerA15,
  title = {Button Matrix: How Tangible Interfaces can Structure Physical Experiences for Learning},
  author = {Emily S. Cramer and Alissa Nicole Antle},
  year = {2015},
  doi = {10.1145/2677199.2680566},
  url = {http://doi.acm.org/10.1145/2677199.2680566},
  researchr = {https://researchr.org/publication/CramerA15},
  cites = {0},
  citedby = {0},
  pages = {301-304},
  booktitle = {Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, TEI '15, Stanford, California, USA, January 15-19, 2015},
  editor = {Bill Verplank and Wendy Ju and Alissa Nicole Antle and Ali Mazalek and Florian 'Floyd' Mueller},
  publisher = {ACM},
  isbn = {978-1-4503-3305-4},
}