Santiago Criollo-C, Sergio Luján-Mora. Encouraging Student Motivation Through Gamification in Engineering Education. In Michael E. Auer, Thrasyvoulos Tsiatsos, editors, Mobile Technologies and Applications for the Internet of Things - Proceedings of the 12th IMCL Conference, ICML 2018, Hamilton, Canada, October 11-12, 2018. Volume 909 of Advances in Intelligent Systems and Computing, pages 204-211, Springer, 2018. [doi]
@inproceedings{Criollo-CL18, title = {Encouraging Student Motivation Through Gamification in Engineering Education}, author = {Santiago Criollo-C and Sergio Luján-Mora}, year = {2018}, doi = {10.1007/978-3-030-11434-3_24}, url = {https://doi.org/10.1007/978-3-030-11434-3_24}, researchr = {https://researchr.org/publication/Criollo-CL18}, cites = {0}, citedby = {0}, pages = {204-211}, booktitle = {Mobile Technologies and Applications for the Internet of Things - Proceedings of the 12th IMCL Conference, ICML 2018, Hamilton, Canada, October 11-12, 2018}, editor = {Michael E. Auer and Thrasyvoulos Tsiatsos}, volume = {909}, series = {Advances in Intelligent Systems and Computing}, publisher = {Springer}, isbn = {978-3-030-11434-3}, }