Encouraging Student Motivation Through Gamification in Engineering Education

Santiago Criollo-C, Sergio Luján-Mora. Encouraging Student Motivation Through Gamification in Engineering Education. In Michael E. Auer, Thrasyvoulos Tsiatsos, editors, Mobile Technologies and Applications for the Internet of Things - Proceedings of the 12th IMCL Conference, ICML 2018, Hamilton, Canada, October 11-12, 2018. Volume 909 of Advances in Intelligent Systems and Computing, pages 204-211, Springer, 2018. [doi]

@inproceedings{Criollo-CL18,
  title = {Encouraging Student Motivation Through Gamification in Engineering Education},
  author = {Santiago Criollo-C and Sergio Luján-Mora},
  year = {2018},
  doi = {10.1007/978-3-030-11434-3_24},
  url = {https://doi.org/10.1007/978-3-030-11434-3_24},
  researchr = {https://researchr.org/publication/Criollo-CL18},
  cites = {0},
  citedby = {0},
  pages = {204-211},
  booktitle = {Mobile Technologies and Applications for the Internet of Things - Proceedings of the 12th IMCL Conference, ICML 2018, Hamilton, Canada, October 11-12, 2018},
  editor = {Michael E. Auer and Thrasyvoulos Tsiatsos},
  volume = {909},
  series = {Advances in Intelligent Systems and Computing},
  publisher = {Springer},
  isbn = {978-3-030-11434-3},
}