Surround-screen projection-based virtual reality: the design and implementation of the CAVE

Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. DeFanti. Surround-screen projection-based virtual reality: the design and implementation of the CAVE. In Proceedings of the 20st Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1993. pages 135-142, ACM, 1993. [doi]

@inproceedings{Cruz-NeiraSD93,
  title = {Surround-screen projection-based virtual reality: the design and implementation of the CAVE},
  author = {Carolina Cruz-Neira and Daniel J. Sandin and Thomas A. DeFanti},
  year = {1993},
  doi = {10.1145/166117.166134},
  url = {http://doi.acm.org/10.1145/166117.166134},
  tags = {rule-based, design},
  researchr = {https://researchr.org/publication/Cruz-NeiraSD93},
  cites = {0},
  citedby = {0},
  pages = {135-142},
  booktitle = {Proceedings of the 20st Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1993},
  publisher = {ACM},
  isbn = {0-89791-601-8},
}