Crystallize: Simulating Language Immersion through Gameplay

Gabriel Culbertson. Crystallize: Simulating Language Immersion through Gameplay. In Bo Begole, Jinwoo Kim, Kori Inkpen, Woontack Woo, editors, Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, Seoul, CHI 2015 Extended Abstracts, Republic of Korea, April 18 - 23, 2015. pages 69-72, ACM, 2015. [doi]

@inproceedings{Culbertson15,
  title = {Crystallize: Simulating Language Immersion through Gameplay},
  author = {Gabriel Culbertson},
  year = {2015},
  doi = {10.1145/2702613.2728654},
  url = {http://doi.acm.org/10.1145/2702613.2728654},
  researchr = {https://researchr.org/publication/Culbertson15},
  cites = {0},
  citedby = {0},
  pages = {69-72},
  booktitle = {Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, Seoul, CHI 2015 Extended Abstracts, Republic of Korea, April 18 - 23, 2015},
  editor = {Bo Begole and Jinwoo Kim and Kori Inkpen and Woontack Woo},
  publisher = {ACM},
  isbn = {978-1-4503-3146-3},
}