When virtual spaces meet the limitations of traditional sport: Gender stereotyping in NBA2K

Lindsey Darvin, Ceyda Mumcu, Ann Pegoraro. When virtual spaces meet the limitations of traditional sport: Gender stereotyping in NBA2K. Computers in Human Behavior, 122:106844, 2021. [doi]

@article{DarvinMP21,
  title = {When virtual spaces meet the limitations of traditional sport: Gender stereotyping in NBA2K},
  author = {Lindsey Darvin and Ceyda Mumcu and Ann Pegoraro},
  year = {2021},
  doi = {10.1016/j.chb.2021.106844},
  url = {https://doi.org/10.1016/j.chb.2021.106844},
  researchr = {https://researchr.org/publication/DarvinMP21},
  cites = {0},
  citedby = {0},
  journal = {Computers in Human Behavior},
  volume = {122},
  pages = {106844},
}