Gamification for Spatial Digital Learning Environments in Higher Education: A Rapid Literature Review

Sanghamitra Das, Margarita Osipova, Sri Vaishnavi Nakshatram, Heinrich Söbke, Jannicke Baalsrud Hauge, Christian Springer. Gamification for Spatial Digital Learning Environments in Higher Education: A Rapid Literature Review. In Kristian Kiili, Antti Koskinen, Francesca de Rosa, Muhterem Dindar, Michael D. Kickmeier-Rust, Francesco Bellotti, editors, Games and Learning Alliance: 11th International Conference, GALA 2022, Tampere, Finland, November 30 - December 2, 2022, Proceedings. Lecture Notes in Computer Science, pages 298-303, Springer International Publishing, 2022. [doi]

Abstract

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