Real-time mesh simplification using the GPU

Christopher DeCoro, Natalya Tatarchuk. Real-time mesh simplification using the GPU. In Bruce Gooch, Peter-Pike J. Sloan, editors, Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA. pages 161-166, ACM, 2007. [doi]

Authors

Christopher DeCoro

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Natalya Tatarchuk

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