Life's a game and the game of life: how making a game out of it can change student behavior

Adrienne Decker, Elizabeth Lane Lawley. Life's a game and the game of life: how making a game out of it can change student behavior. In Tracy Camp, Paul T. Tymann, J. D. Dougherty, Kris Nagel, editors, The 44th ACM Technical Symposium on Computer Science Education, SIGCSE '13, Denver, CO, USA, March 6-9, 2013. pages 233-238, ACM, 2013. [doi]

@inproceedings{DeckerL13,
  title = {Life's a game and the game of life: how making a game out of it can change student behavior},
  author = {Adrienne Decker and Elizabeth Lane Lawley},
  year = {2013},
  doi = {10.1145/2445196.2445269},
  url = {http://doi.acm.org/10.1145/2445196.2445269},
  researchr = {https://researchr.org/publication/DeckerL13},
  cites = {0},
  citedby = {0},
  pages = {233-238},
  booktitle = {The 44th ACM Technical Symposium on Computer Science Education, SIGCSE '13, Denver, CO, USA, March 6-9, 2013},
  editor = {Tracy Camp and Paul T. Tymann and J. D. Dougherty and Kris Nagel},
  publisher = {ACM},
  isbn = {978-1-4503-1868-6},
}