Hybrid Path Planning for Massive Crowd Simulation on the GPU

Aljosha Demeulemeester, Charles-Frederik Hollemeersch, Pieter Mees, Bart Pieters, Peter Lambert, Rik Van de Walle. Hybrid Path Planning for Massive Crowd Simulation on the GPU. In Jan M. Allbeck, Petros Faloutsos, editors, Motion in Games - 4th International Conference, MIG 2011, Edinburgh, UK, November 13-15, 2011. Proceedings. Volume 7060 of Lecture Notes in Computer Science, pages 304-315, Springer, 2011. [doi]

Abstract

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