Using heuristics to evaluate the playability of games

Heather Desurvire, Martin Caplan, Jozsef A. Toth. Using heuristics to evaluate the playability of games. In Elizabeth Dykstra-Erickson, Manfred Tscheligi, editors, Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, CHI 2004, Vienna, Austria, April 24 - 29, 2004. pages 1509-1512, ACM, 2004. [doi]

Abstract

Abstract is missing.