Efficient Mesoscopic Simulations for Persistent Agents in 3D-Applications and Games

Thomas Dettmar, Sven Seele, Rainer Herpers, Peter Becker, Christian Bauckhage. Efficient Mesoscopic Simulations for Persistent Agents in 3D-Applications and Games. In 5th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2013, Poole, United Kingdom, September 11-13, 2013. pages 1-8, IEEE, 2013. [doi]

@inproceedings{DettmarSHBB13,
  title = {Efficient Mesoscopic Simulations for Persistent Agents in 3D-Applications and Games},
  author = {Thomas Dettmar and Sven Seele and Rainer Herpers and Peter Becker and Christian Bauckhage},
  year = {2013},
  doi = {10.1109/VS-GAMES.2013.6624227},
  url = {http://dx.doi.org/10.1109/VS-GAMES.2013.6624227},
  researchr = {https://researchr.org/publication/DettmarSHBB13},
  cites = {0},
  citedby = {0},
  pages = {1-8},
  booktitle = {5th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2013, Poole, United Kingdom, September 11-13, 2013},
  publisher = {IEEE},
}