Workifying games: successfully engaging african american gamers with computer science

Betsy James DiSalvo, Mark Guzdial, Charles Meadows, Kenneth Perry, Tom McKlin, Amy Bruckman. Workifying games: successfully engaging african american gamers with computer science. In Tracy Camp, Paul T. Tymann, J. D. Dougherty, Kris Nagel, editors, The 44th ACM Technical Symposium on Computer Science Education, SIGCSE '13, Denver, CO, USA, March 6-9, 2013. pages 317-322, ACM, 2013. [doi]

@inproceedings{DiSalvoGMPMB13,
  title = {Workifying games: successfully engaging african american gamers with computer science},
  author = {Betsy James DiSalvo and Mark Guzdial and Charles Meadows and Kenneth Perry and Tom McKlin and Amy Bruckman},
  year = {2013},
  doi = {10.1145/2445196.2445292},
  url = {http://doi.acm.org/10.1145/2445196.2445292},
  researchr = {https://researchr.org/publication/DiSalvoGMPMB13},
  cites = {0},
  citedby = {0},
  pages = {317-322},
  booktitle = {The 44th ACM Technical Symposium on Computer Science Education, SIGCSE '13, Denver, CO, USA, March 6-9, 2013},
  editor = {Tracy Camp and Paul T. Tymann and J. D. Dougherty and Kris Nagel},
  publisher = {ACM},
  isbn = {978-1-4503-1868-6},
}