Darina Dicheva, Keith Irwin, Lillian N. Cassel. How to Gamify Your Computing Classes. In Mark Sherriff, Laurence D. Merkle, Pamela A. Cutter, Alvaro E. Monge, Judithe Sheard, editors, SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education, Virtual Event, USA, March 13-20, 2021. pages 1350, ACM, 2021. [doi]
@inproceedings{DichevaIC21, title = {How to Gamify Your Computing Classes}, author = {Darina Dicheva and Keith Irwin and Lillian N. Cassel}, year = {2021}, doi = {10.1145/3408877.3432487}, url = {https://doi.org/10.1145/3408877.3432487}, researchr = {https://researchr.org/publication/DichevaIC21}, cites = {0}, citedby = {0}, pages = {1350}, booktitle = {SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education, Virtual Event, USA, March 13-20, 2021}, editor = {Mark Sherriff and Laurence D. Merkle and Pamela A. Cutter and Alvaro E. Monge and Judithe Sheard}, publisher = {ACM}, isbn = {978-1-4503-8062-1}, }