Andreas Dietrich, Ingo Wald, Markus Wagner, Philipp Slusallek. VRML Scene Graphs on an Interactive Ray Tracing Engine. In IEEE Virtual Reality Conference 2004 (VR 2004), 27-31 March 2004, Chicago, IL, USA, Proceedings. pages 109-116, IEEE Computer Society, 2004. [doi]
@inproceedings{DietrichWWS04, title = {VRML Scene Graphs on an Interactive Ray Tracing Engine}, author = {Andreas Dietrich and Ingo Wald and Markus Wagner and Philipp Slusallek}, year = {2004}, doi = {10.1109/VR.2004.85}, url = {http://doi.ieeecomputersociety.org/10.1109/VR.2004.85}, tags = {graph-rewriting, rewriting}, researchr = {https://researchr.org/publication/DietrichWWS04}, cites = {0}, citedby = {0}, pages = {109-116}, booktitle = {IEEE Virtual Reality Conference 2004 (VR 2004), 27-31 March 2004, Chicago, IL, USA, Proceedings}, publisher = {IEEE Computer Society}, isbn = {0-7803-8415-6}, }