VRML Scene Graphs on an Interactive Ray Tracing Engine

Andreas Dietrich, Ingo Wald, Markus Wagner, Philipp Slusallek. VRML Scene Graphs on an Interactive Ray Tracing Engine. In IEEE Virtual Reality Conference 2004 (VR 2004), 27-31 March 2004, Chicago, IL, USA, Proceedings. pages 109-116, IEEE Computer Society, 2004. [doi]

@inproceedings{DietrichWWS04,
  title = {VRML Scene Graphs on an Interactive Ray Tracing Engine},
  author = {Andreas Dietrich and Ingo Wald and Markus Wagner and Philipp Slusallek},
  year = {2004},
  doi = {10.1109/VR.2004.85},
  url = {http://doi.ieeecomputersociety.org/10.1109/VR.2004.85},
  tags = {graph-rewriting, rewriting},
  researchr = {https://researchr.org/publication/DietrichWWS04},
  cites = {0},
  citedby = {0},
  pages = {109-116},
  booktitle = {IEEE Virtual Reality Conference 2004 (VR 2004), 27-31 March 2004, Chicago, IL, USA, Proceedings},
  publisher = {IEEE Computer Society},
  isbn = {0-7803-8415-6},
}