Kevin Dill, Denis Papp. A Goal-Based Architecture for Opposing Player AI. In R. Michael Young, John E. Laird, editors, Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference, June 1-5, 2005, Marina del Rey, California, USA. pages 33-38, AAAI Press, 2005.
@inproceedings{DillP05, title = {A Goal-Based Architecture for Opposing Player AI}, author = {Kevin Dill and Denis Papp}, year = {2005}, tags = {rule-based, architecture}, researchr = {https://researchr.org/publication/DillP05}, cites = {0}, citedby = {0}, pages = {33-38}, booktitle = {Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference, June 1-5, 2005, Marina del Rey, California, USA}, editor = {R. Michael Young and John E. Laird}, publisher = {AAAI Press}, isbn = {1-57735-235-1}, }