A Goal-Based Architecture for Opposing Player AI

Kevin Dill, Denis Papp. A Goal-Based Architecture for Opposing Player AI. In R. Michael Young, John E. Laird, editors, Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference, June 1-5, 2005, Marina del Rey, California, USA. pages 33-38, AAAI Press, 2005.

Abstract

Abstract is missing.