Matt Dombrowski, Peter A. Smith, Ryan Buyssens. Utilizing Digital Game Environments for Training Prosthetic Use. In Stephanie J. Lackey, Randall Shumaker, editors, Virtual, Augmented and Mixed Reality - 8th International Conference, VAMR 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016. Proceedings. Volume 9740 of Lecture Notes in Computer Science, pages 481-489, Springer, 2016. [doi]
@inproceedings{DombrowskiSB16, title = {Utilizing Digital Game Environments for Training Prosthetic Use}, author = {Matt Dombrowski and Peter A. Smith and Ryan Buyssens}, year = {2016}, doi = {10.1007/978-3-319-39907-2_46}, url = {http://dx.doi.org/10.1007/978-3-319-39907-2_46}, researchr = {https://researchr.org/publication/DombrowskiSB16}, cites = {0}, citedby = {0}, pages = {481-489}, booktitle = {Virtual, Augmented and Mixed Reality - 8th International Conference, VAMR 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016. Proceedings}, editor = {Stephanie J. Lackey and Randall Shumaker}, volume = {9740}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-319-39906-5}, }