Design and Evaluation of Afterthought, A System that Automatically Creates Highlight Cinematics for 3D Games

Mike Dominguez, R. Michael Young, Stephen Roller. Design and Evaluation of Afterthought, A System that Automatically Creates Highlight Cinematics for 3D Games. In Vadim Bulitko, Mark O. Riedl, editors, Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2011, October 10-14, 2011, Stanford, California, USA. The AAAI Press, 2011. [doi]

Abstract

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