Writing Interactive Fiction Scenarii with DraMachina

Stéphane Donikian, Jean-Noël Portugal. Writing Interactive Fiction Scenarii with DraMachina. In Stefan Göbel, Ulrike Spierling, Anja Hoffmann, Ido Iurgel, Oliver Schneider, Johanna Dechau, Axel Feix, editors, Technologies for Interactive Digital Storytelling and Entertainment, Second International Conference, TIDSE 2004, Darmstadt, Germany, June 24-26, 2004, Proceedings. Volume 3105 of Lecture Notes in Computer Science, pages 101-112, Springer, 2004. [doi]

@inproceedings{DonikianP04,
  title = {Writing Interactive Fiction Scenarii with DraMachina},
  author = {Stéphane Donikian and Jean-Noël Portugal},
  year = {2004},
  url = {http://springerlink.metapress.com/openurl.asp?genre=article&issn=0302-9743&volume=3105&spage=101},
  tags = {writing},
  researchr = {https://researchr.org/publication/DonikianP04},
  cites = {0},
  citedby = {0},
  pages = {101-112},
  booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Second International Conference, TIDSE 2004, Darmstadt, Germany, June 24-26, 2004, Proceedings},
  editor = {Stefan Göbel and Ulrike Spierling and Anja Hoffmann and Ido Iurgel and Oliver Schneider and Johanna Dechau and Axel Feix},
  volume = {3105},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {3-540-22283-9},
}