Reflections on the design, implementation, and adoption of a gamified eHealth application in youth mental healthcare

Marierose M. M. van Dooren, Panote Siriaraya, Valentijn Visch, Renske Spijkerman, Laura Bijkerk. Reflections on the design, implementation, and adoption of a gamified eHealth application in youth mental healthcare. Entertainment Computing, 31, 2019. [doi]

@article{DoorenSVSB19,
  title = {Reflections on the design, implementation, and adoption of a gamified eHealth application in youth mental healthcare},
  author = {Marierose M. M. van Dooren and Panote Siriaraya and Valentijn Visch and Renske Spijkerman and Laura Bijkerk},
  year = {2019},
  doi = {10.1016/j.entcom.2019.100305},
  url = {https://doi.org/10.1016/j.entcom.2019.100305},
  researchr = {https://researchr.org/publication/DoorenSVSB19},
  cites = {0},
  citedby = {0},
  journal = {Entertainment Computing},
  volume = {31},
}