Use Cases for Gamification in Virtual Museums

Andreas Döpker, Tobias Brockmann, Stefan Stieglitz. Use Cases for Gamification in Virtual Museums. In Matthias Horbach, editor, Informatik 2013, 43. Jahrestagung der Gesellschaft für Informatik e.V. (GI), Informatik angepasst an Mensch, Organisation und Umwelt, 16.-20. September 2013, Koblenz. Volume 220 of LNI, pages 2308-2320, GI, 2013.

Abstract

Abstract is missing.